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Abstracted Tactical Ranged Attacks

  • Post published:March 8, 2019

A mechanic for abstracting gunfire in a tactical-level game, including concepts like cover, line-of-sight, morale, and armor. There are many games that include ranged attacks in some flavor or another,…

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Demand Dice for a Dynamic Economy

  • Post published:March 5, 2019

A mechanic where the demands of cities is determined by periodic rolls of custom dice, which may change type and increase in quantity as the cities grow.It is fun to…

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