Abstracted Tactical Ranged Attacks
A mechanic for abstracting gunfire in a tactical-level game, including concepts like cover, line-of-sight, morale, and armor. There are many games that include ranged attacks in some flavor or another,…
A mechanic for abstracting gunfire in a tactical-level game, including concepts like cover, line-of-sight, morale, and armor. There are many games that include ranged attacks in some flavor or another,…
A mechanic where the demands of cities is determined by periodic rolls of custom dice, which may change type and increase in quantity as the cities grow.It is fun to…